Post by Rae Nightray on Feb 13, 2012 13:44:19 GMT -5
[/u][/center]In My Restless Dreams
Name: Raelynn "Rae" Nightray aka The Lady of the Lake
Age: Appears 15 but real age unknown
Gender: Female
Race: Demon
Home Continent: Erasmus
Class: Melee
Character Alignment: Chaotic Neutral
Class Statistics Bonus: [SPECIFIED CLASS BONUS - LEAVE BLANK]
I See Your Face
[/b][/u]Character Personality:
Rae is a complex person. The personality she has around others isn't who she really is, though most may believe so. The personality she expresses is stubborn, arrogant, reckless,and violent. She has a tendency to mock people, taunt them, or just outright tick them off. She finds amusement in the simplest of things and will always enjoy what she's doing, even if its just laughing at you. The side of her personality that people don't see is that of a frightened, lost child. She is a demon trapped in the realm of mortals and she feels out of place. Although she does enjoy watching people suffer, she will put a stop to the suffering she doesn't cause. Regardless of which side of her personality one meets, she always carries a little toy bunny with her everywhere. If someone were to take it from her, she would lose her mind over it and throw a tantrum that would make even the most rotten of children seem like an angel.
Quirks:
-has a good heart behind her outward actions
-does as she pleases
-has a "unique" sense of humor
-may demean people for no reason
-very protective of herself
-pessimistic but puts it positively
Flaws:
-childish
-prone to temper tantrums (over her bunny)
-may help others but in the wrong way
-obnoxious
-arrogant
-hides her thoughts and emotions
-not trusting of others at first
-can be a bit dependent on others at times
-acts tough to hide her weaknesses
Character Appearance
Come Back ToMe
[/b][/u]Physical Abilities:
- Illusionist- Manipulating the water in her surroundings, she can create an illusion of either herself or an illusion of something/someone else. This ability can be used to dodge an attack or attack a second time. Costs 15 MP. Illusion has half the caster's stats.
- Lunatic Voice- A whisper in the mind and heart of the opponent that causes them to attack either his/herself or their allies. Outside of combat this ability can be used to manipulate people's hearts and minds. Inflicts confuse and berserk, lasts 3 posts. Costs 15 MP
- Serial Killer- Using her chain scythe, she will slash her opponent(s) twice leaving two gashes that form the shape of an 'X'. Then drawing on her power over water, she will force the veins and arteries around the slashed area to either burst or collapse. Deals 30 damage on one opponent or 15 damage on multiple opponents. May inflict Doom or Death on the character this is used on. Doom, if inflicted, lasts 5 posts and when the 5 post count is up the character will be KO'd. Admin determines if this attack inflicts status on opponents and which status is inflicted.
- Aura of the Valar- A passive healing aura that surrounds and protects Rae. It nullifies any fire damage she may receive as well as absorbing water based damage and using it to heal herself. [passive]
Magical Abilities:
- Water- A first level water spell. Water from the surrounding area is used to inflict damage on the opponent to deal water based damage. Can also be used for other than just inflicting battle damage. Costs 10 MP. Deals 15 damage.
- Fire- A first level fire spell. Usually used to light someone on fire to deal fire based damage. Also commonly used to anger townsfolk. Costs 10 MP. Deals 15 damage.
- Silence- A black magic spell created to still the tongue of even the most powerful of people. By casting this on a person, that person gains the status 'silence' for 3 posts and is prevented from using magic. Costs 10 MP.
- Flash Flood- Rae's strongest magical attack. Drawing on her power over water, she raises all the water from the ground as well as the majority of the water in the air to cause major flooding to the surrounding area. If there is a water source nearby (ex. lake, river, ocean ect), she can cause the water level to rise drastically to also cause major flooding. Deals 50 water based damage to all enemies and allies. Costs 75% of remaining MP if
Weapons:
Chain Scythe- Her last resort weapon and her second favorite toy. Composed of two sickles attached by a chain but can be summoned without the chain if necessary. This weapon is made of crystallized flame and water allowing it to conduct fire, water, and lightning spells for increased damage. This weapon can only be used under certain circumstances(not yelling you what they are ).
- + 10 physical damage
- Spell conducting inflicts the damage of the spell plus the damage of a regular attack
- Can be summoned without the chain to be two sickles instead
Chains of Darkness- Chains that can be summoned in or out of combat to inflict damage or bind people. She has the power to control the movement of these chains with a thought but just for show she prefers to use motions.
- Binding done by these chains last 2 posts
- + 10 physical damage
Battle Discipline:
Raelynn has no battle style. She is erratic and unpredictable except for one thing. She always messes with a person's mind first. On most occasions, she prefers not to even bother with the scum who dare to challenge her but should they insist, she will allow her trusted partner to deal with them for her. On other occasions, she will gladly slaughter you herself especially if you hit the right nerve beforehand.
Character Accessories:
B-Rabbit: Her trusted friend and partner. He is the toy bunny she carries around with her. Rumor has it that it has a mind of its own. Increases all stats by 7% (B-Rabbit Summon unlocked)
Summons:
B-Rabbit: Seemingly harmless, this bunny is more than meets the eye. Come too close or threaten its owner and see what happens. This bunny is Raelynn's protector and closest friend. B-Rabbit's Stats are equivalent to half its summoner's stats.
Abilities:
- Tears of Blood- When someone perceived to have a threatening demeanor about them gets too close or makes a statement, B-Rabbit will begin to grin only moments before he begins to cry tears of blood. This is meant to frighten people away. Ability can only be used when not in Oversoul state. Inflicts MP sap, 5MP for every 150 words. Lasts 3 posts.
- Oversoul- In extreme situations or at Rae's command, B-Rabbit will enter a powered up state. Its appearance changes into that of its true form and its power is increased for a limited time or until dismissed, whichever occurs first. All of B-Rabbit's stats (HP/MP included) are doubled for the duration of this ability. Lasts 5 posts or until dismissed. Costs 50% of MP before change occurs.
- Reaper- Gives B-Rabbit the ability to summon its scythe. While B-Rabbit has its scythe, it can attack twice in one turn. Also deals an additional 10 damage to physical attacks. [passive]
- Shattering Strike- Using all of its strength, B-Rabbit will launch an object (usually its scythe) at an opponent or at another object to deal massive damage to all opponents. Deals 40 damage to one opponent or 20 damage to all opponents. 2 post cooldown after its used.
Junction Bonus:
- Increases summoner's attack power by 25%
- Allows B-Rabbit to use a modified version of Serial Killer
- Allows Rae to attack twice in one turn
Stat Totals[DO NOT INCLUDE BONUSES GAINED FROM ACTIVE ABILITIES]
- HP - 80 (75 +7%)
- Mana - 80 (75 +7%)
- Faith - N/A
- Phys - 53 (20 +20 +32%)
- Def - 11 (10+7%)
- Int - 11 (15+7%)
- Armor - 0
We Can BeTogether
[/b][/u]Again
[/b][/u]Relationships:
- Friends:
- Enemies:
[/li][li]Rivals:[/i]
[/li][li]Lover(s):[/i]
[/li][li]Relatives:[/i][/li][/ul]
History
A story lost in the pages of time. That is her tale.
There are many stories whispered in the darkness of the night but no one knows which of them is true, if any of them are true. Perhaps they all contain an element of truth to them.
Some say she was a human at one time. Corrupted by the powers of darkness and ensnared by the chaos they create, with no recollection of her past.
Some say that she is a demon of the mist. Hunting down people that reside along any body of water, appearing as the fog rolls in and disappearing along with the fog. The only trace being the smoldering ruins and a single childish laugh.
And still yet others claim that she is the spirit of the waters. Her nature reflecting the very nature of water itself. Capable of both destruction and salvation. Forced to react to the actions of others.
So many stories but only one can reign true.
At least...that's what people believed.
Waiting for centuries, for the right time to begin her search anew. She has awoken. Deep within the confines of a hidden lake in Erasmus, she waited in her watery grave. The lake was well known around this part of the continent to be the resting place of a young maiden who had lost her life protecting the lake. Her dying words being the ones that sealed her fate. Now, after waiting for so long. Now, is the time. A slight shift in the balance of power has been detected and it was enough to stir her. A single curse, a single charm. That was all that had held her to this lake for so long. All that kept her confined here. But now, the spell had loosened its grip on her and it was all she needed to break it.
Role Play Sample
The sun had set. The sky, black as night. The only light was that of the flickering stars and the flickering candle in the windowsill of a house in the distance. The house was quite the eyesore, sitting on the edge of her lake. She sat across from the house on the other side of the lake, staring at it. How easy it would be to knock down that candle and watch the house burn, but no. They needed to be made an example of. She glanced down to the doll in her arms and she smiled. IT was a gentle smile that soon turned malicious. Standing up, she began to make her way across the lake to the house. Her footsteps on the water, barely making the water ripple. When she reached the center of the lake, she stopped walking. The fog was rolling in now. It always did at this time of night but right now she had to be patient. the time would arrive soon enough. It only took a few moments before a thick fog blanketed the lake. It was then, that a young child looked out the window like he did every night. He enjoyed the view of the lake when it was misted over with fog. As the child absorbed the view of the lake, he would notice a shadow in the center of the lake.
The shadow seemed to grow larger the longer he watched it. It wasn't the size that struck fear into his heart though. It was the glow of red eyes in this shadow that scared the boy. When he saw the glow, he screamed. A bloodcurdling scream that made her smile. As she smiled, the shadow moved. It held up one of its long arms and summoned forth what appeared to be a reaper's scythe. In that split second the scythe appeared, the shadow hurled it at the house with all its strength. The scythe smashed through the side of the house, silencing that one scream only to awaken more as the wood splintered and fell apart. The scythe disappeared in a burst of shadows and reappeared in its owner's hand. The shadow that had stayed in the middle of the lake launched itself at the house, gripping the scythe with both hands and slashing at it. The being did not stop until all that remained was rubble and the screams were silent. Silence. When the lake was silent once more the beast's shadow faded from existence almost as if it had never been there to begin with.
A single sound caught the attention of the girl who had watched the destruction and smiled. It was the sound of a fire trying to spread. It was a glorious sound and it gave her an idea. She laughed and waved a hand at the house as it attempted to catch fire. When her hand waved at it, the flames burst into life like she'd helped fuel the fire of its destruction. With a happy smile on her face, she hugged the doll in her arms and turned her back to the burning house. As she started to walk away from the smoldering remains, she held the little bunny doll up to the sky and smiled at it. "What a good boy you are!" she said to it, the burning remains crumbling as she faded from view.
Referral I'm the site's firebug.
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